Map

Use the map() function to take any number and scale it to a new number that is more useful for the project that you are working on. For example, use the numbers from the mouse position to control the size or color of a shape. In this example, the mouse’s x-coordinate (numbers between 0 and 360) are scaled to new numbers to define the color and size of a circle.

/**
 * Map.
 * 
 * Use the map() function to take any number and scale it to a new number 
 * that is more useful for the project that you are working on. For example, use the
 * numbers from the mouse position to control the size or color of a shape. 
 * In this example, the mouse’s x-coordinate (numbers between 0 and 360) are scaled to
 * new numbers to define the color and size of a circle.
 */

void setup() {
  size(640, 360);
  noStroke();
}

void draw() {
  background(0);
  // Scale the mouseX value from 0 to 640 to a range between 0 and 175
  float c = map(mouseX, 0, width, 0, 175);
  // Scale the mouseX value from 0 to 640 to a range between 40 and 300
  float d = map(mouseX, 0, width, 40, 300);
  fill(255, c, 0);
  ellipse(width/2, height/2, d, d);   
}

Related Examples

This example is for Processing 4+. If you have a previous version, use the examples included with your software. If you see any errors or have suggestions, please let us know.